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NetTuts.com:
Testing your PHP Codebase with EnhancePHP
January 23, 2012 @ 09:25:45

On NetTuts.com today a new tutorial has been posted to help you test your applications and make it a simpler process using the EnhancePHP framework. EnhancePHP is a lightweight Open Source PHP unit testing framework with support for mocks and stubs.

You know it; I know it. We should be testing our code more than we do. Part of the reason we don't, I think, is that we don't know exactly how. Well, I'm getting rid of that excuse today: I'm teaching you to test your PHP with the EnhancePHP framework.

He shows you how to download it, get it installed and creates a simple structure to do some TDD (Test-Driven Development) with it. His tests check three things - valid email addresses, username restrictions and phone number formatting. He also includes a look at creating mocks/stubs for a "scoreboard" example.

You can find out more about the EnhancePHP framework on its github page.

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Michelangelo van Dam's Blog:
Quality Assurance on PHP projects - PHPUnit part 3
August 29, 2011 @ 09:18:28

Michelangelo van Dam is back today with the next part of his "Quality Assurance in PHP Projects" series, the third part of his look at PHPUnit, the popular PHP-based unit testing software.

Time for the third part on unit testing with phpunit in my Quality Assurance on PHP projects series. In part one we started writing unit tests for a simple game of tic-tac-toe. In part two we started converting our unit tests into actual code and moved our general unit test code for grids into a Grid focussed unit test. In this part, we're looking at how we can optimize the tests for our players.

He digs deeper into the TicTacToe application and focuses first on the single-player functionality, checking the symbol for the current player (an "X" or "O") and throwing exceptions in the code when things aren't right. He also shows the tests for checking on "more than one player" and "cannot add more than two players" scenarios. Full code for the Player class and tests are included.

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Michelangelo van Dam's Blog:
Quality Assurance on PHP projects - PHPUnit part 2
August 23, 2011 @ 08:38:19

Michelangelo van Dam has posted the second part of his look at PHPUnit in his "Quality Assurance in PHP Projects" blog post series. This is a continuation from part one.

I hope everyone enjoyed my first article on unit testing with phpunit where I started writing a few tests that would guide us building our little game of tictactoe. Today I'm going start with turning these tests into working code and adjusting our tests to have a clear separation of responsibility. Since we already know what the code should produce, we only have to work out the details.

He picks up where he left off on his "tic-tac-toe" example by defining some of the classes that will be needed to fulfill the tests and a sample test to check the generated grid's contents. He includes the Grid class that will do the job (full code included) and a full test case class that runs his example with checks on testGameGridIsSetAtStart, testGridCanPositionASymbol, testGridHasThreeSymbolsInARow and testGridHasThreeSymbolsInAColumn, some with their own data providers.

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Michelangelo van Dam's Blog:
Quality Assurance on PHP projects - PHPUnit part 1
August 17, 2011 @ 10:02:33

Michelangelo van Dam continues his "Quality Assurance in PHP projects" series in his latest post, the first of a few, about using PHPUnit to test your application.

Of all tools available for improving quality assurance, there's one tool that is the core tool you have to master: PHPUnit. PHPUnit is a complete testing framework crafted by Sebastian Bergmann (@s_bergmann), who ported existing xUnit frameworks to PHP. And with this testing framework you're able to test your functionality in an automated way before you push code into production.

Michelangelo walks you through the installation (via the PEAR installer), creating a phpunit.xml configuration file and making a basic bootstrapper to define some paths and environments. To make the tests a bit more relevant than just pseudo-test examples, he's created a set of tests based around a tic-tac-toe application in a test-driven design fashion (tests first, then code). In this first part he sets up some of his assertions in the tests, but you'll have to wait until part 2 for the code that will make them pass.

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Gonzalo Ayuso's Blog:
Building a client for a REST API with PHP
August 01, 2011 @ 11:57:40

Gonzalo Ayuso has a new post to his blog showing how to make a PHP-based client for a REST API with the help of his handy tool.

Today we're going to create a library to use a simple RESTfull API for a great project called Gzaas. [...] Ok. The API is a simple RESTfull API, so we can use it with a simple curl interface. A few lines of PHP and it will run smoothly. But Gzaas is cool so we're going to create a cool interface too. This days I'm involved into TDD world, so we're going to create the API wrapper using TDD. Let's start.

He starts with his tests, defining checks for fonts, patterns and styles and moves into a sample call that sets configuration options for background color, shadows and visibility. You can find out more about what the service has to offer by reading the documentation and the client Gonzalo has written for it in github.

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Label Media Blog:
Test Driven Development with PHPUnit
December 03, 2010 @ 08:46:26

New on the Label Media blog today Sam Holman has posted his introductory look at doing Test Driven Development (TDD) with the help of the popular PHP unit testing tool PHPUnit.

I couldn't find any recent surveys looking into the percentage of software development teams that make use of TDD, but i'd hazard a guess that it's probably not as high as it perhaps should be. I think there are a number of reasons for this, but it's primarily all about the people. The technologies are here, you've just got to start using them - which begins by understanding why they should be used. [...] There are a number of test frameworks for PHP, the biggest of which are probably PHPUnit and SimpleTest. My preference is for PHPUnit, which is the one I'll be using here.

He walks you through the basics first - installation of PHPUnit from its PEAR channel and setting up some basics tests. From there he moves into the TDD-ness stage, creating a sample class to test the getting and setting of values from a configuration class. He also provides the class that's something like your end result should be.

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PHPBuilder.com:
Four Sane Solutions for PHP Debugging
November 05, 2010 @ 08:41:28

On PHPBuilder.com today there's a new article from Jason Gilmore sharing what he calls "four sane solutions" to help you debug your PHP applications better than just an echo or var_dump.

Few tasks are more tedious and frustrating than debugging a Web application. [...] Fortunately, PHP developers have a number of powerful debugging solutions at their disposal. Whether you're merely inspecting array contents or attempting to determine the status of an Ajax-driven POST response, these four solutions are guaranteed to have an immediate impact on your productivity.

His four solutions involve changing the error reporting level on your development environment higher than production to catch issues that might slip through unnoticed, using XDebug, integrating FirePHP and using test-driven development to be sure things work from the outset.

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Jani Hartikainen's Blog:
Using unit tests as requirements when refactoring
September 17, 2010 @ 09:33:51

Jani Hartikainen has a suggestion for all developers out there who are working through their code and refactoring as they go - make unit tests a requirement during the process.

What should you do to make sure new code works properly when you're refactoring old code? I asked myself this question recently, when I needed to refactor a big bunch of procedural PHP code into a neat, testable, OOP-style interface. The conclusion I came into is that you should write unit tests - not to test the old code, but as requirements for the new code.

He suggests setting up a system where unit tests are set up to be where the requests are recorded - a sort of reverse TDD since you already have code to work with. Even if all of the tests aren't 100% implemented, at least you can run them and see what features you have left to do.

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Zend Developer Zone:
Introduction to DataModeler
September 01, 2010 @ 08:49:31

On the Zend Developer Zone today there's the first part of a series from Vic Cherubini about an ORM tool he's created to make pulling data from your database of choice (via PDO objects) simpler - DataModler. This first part looks at creating testable models.

DataModeler allows you to create easily testable Models that are not dependent on any datasource. The majority of your logic should take place in the Model, and not the Controller (making your application even easier to test as data sources can be mocked). I try to keep my code as simple as possible, so DataModeler is fairly small.

He talks about how the DataModler tool uses dependency injection and how one primary namespace (DataModlerModel) contains the bulk of the code. He includes code samples showing how to create a simple mode, give the attributes data types and access them via magic "set" and "get" methods. For more information on this ORM tool, check out the latest source on github.

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Wouter Lagerweij's Blog:
Reading Up Books Every Programmer Should Read
August 31, 2010 @ 08:11:04

Wouter Lagerweij has posted a list of books he thinks every programmer should read to help them get a better handle on their process overall (they apply to any language out there, really).

When discussing books on software engineering with colleagues, I got the idea of listing the best books I've read in the past 15 years. Because it seems useful, but also because that will allow others to tell me which ones I should have read.

He lists five books that cover some of the "meta" about programming:

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