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Vladimir Goncharov:
Computer vision and machine learning in PHP using the opencv library
Jun 22, 2018 @ 17:02:15

Vladimir Goncharov has a tutorial posted to his Medium.com site showing how to integrate machine learning and computer vision into a PHP application using the opencv library. The php-opencv library is a C-level implementation (via an extension) making it easer to use it directly from PHP.

Now, “Machine learning” is developing very fast, it has already written a lot of articles, including the ones on the medium, and almost every developer would like to start using it in their work tasks and home projects, but where to start and what to use is not always understandable. Most articles for beginners offer a bunch of literature, on the reading of which there is not enough life, “inexpensive” courses, etc.

[...] I was considering writing a php-opencv module by myself using SWIG and spent a lot of time on it, but I did not achieve anything. [...] Then I found the library of php-opencv on the github space, it is a module for php7, which makes calls to opencv methods.

He then starts in on the code making use of the library to read in images, perform face detection, facial recognition, and locating facial marks/landmarks. He also includes a section covering the use of neural networks to improve the quality of images, classify them and the use of Tensorflow models to detect certain kinds of objects. The post ends with a look at getting the requirements installed to use the tool and links to other examples.

tagged: computer vision machine learning opencv library tutorial extension

Link: https://medium.com/@morozovsk/computer-vision-and-machine-learning-in-php-using-the-opencv-library-3131fe9df94b

Alan Sorkin's Blog:
The Difference Between A Developer, A Programmer And A Computer Scientist
Mar 16, 2010 @ 13:08:45

On his blog today Alan Sorkin has a humorous take on what the difference is between computer scientists, programmers and developers according to where they place their focus.

I have often used those three terms almost interchangeably, yes, even computer scientist. After all, most of us have a degree in computer science, so what does that make us? However, recently I find that those three things have come to take on more and more distinct personalities in my mind. [...] It is difficult to define what each one should be, (it is more of a gut feel rather than a strict delineation) they are very similar (and rightly so), but I am going to attempt to do it anyway.

He splits them up according to a few criteria - how their code looks, how it works and what level their math skills are at. The photos he uses to further define each are pretty dead on too.

tagged: opinion difference computer scientist programmer developer

Link:

Aaron Wormus' Blog:
32 Cards - PHP Based World CUP 2006 Game
Apr 27, 2006 @ 11:40:30

Aaron Wormus notes in this new blog entry about a client-side card game he's been introduced to that comines great graphics, a smart AI and a powerful combination - PHP5 and the Winbinder library.

I remember the WTF moment I had a couple years ago when Frozen Bubble was released. The game was nice but the awesome bit was the it was based on PERL, which was my programming language of choice at the time.

I had that moment again this morning when an email arrived in my mail box from Rubem Pechansky (The WinBinder Guy) where he announced his Worldcup 2006 card game which is based entirely on PHP5 and Winbinder.

The game, 32cards is a digital card trading game with tons of data about each country for each card. On each turn, the topmost card is uncovered and five stats are compared. The player with the highest stats wins and points are awarded. You can gabs this great example of how flexible PHP really is (and try out a pretty cool game) by heading over to their site and grabbing the download.

tagged: card game world cup computer player points winbinder card game world cup computer player points winbinder

Link:

Aaron Wormus' Blog:
32 Cards - PHP Based World CUP 2006 Game
Apr 27, 2006 @ 11:40:30

Aaron Wormus notes in this new blog entry about a client-side card game he's been introduced to that comines great graphics, a smart AI and a powerful combination - PHP5 and the Winbinder library.

I remember the WTF moment I had a couple years ago when Frozen Bubble was released. The game was nice but the awesome bit was the it was based on PERL, which was my programming language of choice at the time.

I had that moment again this morning when an email arrived in my mail box from Rubem Pechansky (The WinBinder Guy) where he announced his Worldcup 2006 card game which is based entirely on PHP5 and Winbinder.

The game, 32cards is a digital card trading game with tons of data about each country for each card. On each turn, the topmost card is uncovered and five stats are compared. The player with the highest stats wins and points are awarded. You can gabs this great example of how flexible PHP really is (and try out a pretty cool game) by heading over to their site and grabbing the download.

tagged: card game world cup computer player points winbinder card game world cup computer player points winbinder

Link:


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