News Feed

News Archive
Looking for more information on how to do PHP the right way? Check out PHP: The Right Way

Pádraic Brady's Blog:
Redux First Official Code!
October 19, 2006 @ 08:28:00

In the continuing development of his online PHP-based game, Pádraic Brady has created a simple class to help with mapping out the objects/structures in the game. He shares the code for this in his latest blog post.

The code sets the stage for the Redux mapping system. Basically, we're aiming at a grid-based map with each grid coordinate representing a Sector.

Right now, it's just a skeleton structure, but it already has some of the key bits of functionality in place. The Redux_Map class manages the requests coming back and forth between the client and server, and the Redux_Map_Grid class helps to generate a grid structure of the objects found in that sector.

He even includes the unit tests for testing the Redux_Map_Grid class to ensure everything's in tip top shape. Next on his list is adding actual entities to the game - planets, facilities, etc.

0 comments voice your opinion now!
game online skeleton class grid map manager game online skeleton class grid map manager

blog comments powered by Disqus

Similar Posts Dynamic XML with PHP

Kae Verens' Blog: Extracting a sudoku puzzle from a photo

Master Zend Framework: Creating Custom ZFTool Diagnostic Classes gCache: Helping PHP to work faster

Brandon Savage's Blog: Why Interfaces Rock

Community Events

Don't see your event here?
Let us know!

series opinion yii2 list part2 api language symfony project composer example introduction interview framework testing laravel php7 podcast application community

All content copyright, 2015 :: - Powered by the Solar PHP Framework